1, Looks and operation are the same as X operations.
2, File system is the same as X operations.
3, Use the addon of X operations.
4, Does not require a high-spec PC.
5, Not use an existing game engine.
OpenXOPS is not a FPS game engine.
OpenXOPS project does not make the General-purpose game engine.
Programming language : C/C++
IDE : Microsoft Visual C++ 2010
Add SDK : Microsoft DirectX SDK (June 2010)
DirectX Version : 9.0c (Not use shader)
OpenGL Version : 1.1 (Not use shader)
3D/2D Graphics : DirectX or OpenGL
Input : WindowsAPI or DirectInput
Sound : ezds.dll or DirectSound
File : C standard library (stdio.h)
Physics engine : Original
AI engine : Original
Game engine is not used.
OpenXOPS is New BSD License. Copyright of the project is in the [-_-;](mikan).
But, Copyright of 'config4xops05.exe' file and 'ezds.dll' file is in the Mr.nine-two.
'config4xops05.exe' and 'ezds.dll', should not be used in unrelated project.
The source code I have been published in OSDN.
OSDN Project page.
Recommend obtained from the Tags.
Source code is written in C/C++. But, Comments description is Japanese.
nine-two. 黒猫. TAMICRON. Manda.
OpenXOPS System is "OpenXOPS Technical Document". (Japanese)
English page is reference information. If different from the Japanese page, Japanese page is correct.